Challenges in Release Engineering
>> Sunday, June 24, 2012
I've been at Mozilla since the end of April. The learning curve is steep but I'm having fun climbing. My coworkers are very friendly and helpful while answering my barrage of questions with respect to how things work. One of the things I've noticed is that there are many common challenges in release engineering, no matter what you're building. Here's my list so far:
1. Signing builds is like a falafel sandwich. (Always includes some pita).
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| Image ©chotda, http://www.flickr.com/photos/santos/3531853459/sizes/z/in/photostream/ licensed under Creative Commons by-nc-sa 2.0 |
2. Scaling your build to manage infrastructure utilization, tooling to manage that infrastructure and optimizing build parallelization is extremely challenging. Developers will consume all available build infrastructure and then ask for more. Scaling build infrastructure to accommodate future growth is an ongoing process.
3. Proliferating numbers of platforms on which to build, test and run performance metrics add complexity.
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| Image ©misterbisson, http://www.flickr.com/photos/maisonbisson/109211670/sizes/o/in/photostream/ licensed under Creative Commons by-nc-sa 2.0 |
5. Frequent releases generate faster user feedback on new features. However, additional releases are expensive for the release engineering, quality assurance and release management teams. Each additional release eats time, both people and machine. Making the community aware that builds are not free is an ongoing communication exercise.
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| Image ©aarongeller, http://www.flickr.com/photos/aarongeller/360135019/ licensed under Creative Commons by-nc-sa 2.0 |
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| Image ©Ian Muttoo, http://www.flickr.com/photos/imuttoo/2631466945/sizes/z/in/photostream/ licensed under Creative Commons by-nc-sa 2.0 |
What release engineering challenges do you face? Read more...




